Thursday 31 January 2013

Latest Work - Grandfather Clock

Time for Modeling

The last week (or two) has been spent trying to get all of the objects in my Private Investigator's Office scene completed and ready to set up and render. It can be daunting managing the geometry, UVs and various texture maps for so many objects in such a short time so my effort has been stretching out across all of these objects at once and very little was getting done. I decided this wasn't working so I began working on this clock piece with the intention of getting all of it complete in one go before continuing with any other part of my project.




The grey background washes out the colours a bit because I haven't added any kind of lighting yet. In fact, all I have added to the geometry is some nice UVs and a diffuse map. The texturing took much longer than I was expecting so the Spec map is only half finished at the moment. I expect it to look completely sexy by the time I finish the spec and bump map and infuse it with an AO. Though I am still only learning and have already realized many ways I could have improved my textures and UVs, I am actually quite proud of how well I organized my UV and texture sheets.

Look at how organized that is
UVs I created in UV Layout
This took way too long to make
Texture sheet I created after many hours in Photoshop. I hope I get speedier


This may be one of my best models to date. Clocking in at only 10,000 triangles, it's a nice amount of detail for how light it is. I like it a lot and so it seems all the thought and work I put into it is beginning to pay off. It encourages to attempt some similar projects in the future.



It is based on the astrological clock in Prague because I like that clock quite a lot. In fact I am considering creating a sister clock to this one that features the bottom section of the Prague clock as its face, but that's an idea for another time. All of the Zodiac symbols are actually hidden in this model's geometry. Some are more obvious than others. I thought it was a neat idea to go along with the astrological theme portrayed on the Clock's face. In the small time travel story idea I envisioned surrounding this office scene, this clock would be 100% accurate at any point in history or the future making it invaluable to its owner to always recognize just what is going on in his current time situation. Yeah, the story hasn't really been fleshed out and I don't know if it ever will. Oh well.

Thanks to Emily Nobbs for creating the design for me:

Her DeviantArt profile can be found here:

Thanks for reading!
Kyler Greer



Wednesday 30 January 2013

New Blog and latest Demo Reel

Here's to a brand new blog and the first post on it

I have never done this before so I'll have to get used to it as I go along; there's a lot more to this blog situation than I would have expected. Anyway, this blog will be used primarily to track my professional progress as a 3D Modeler and Environment Designer. As of right now I am halfway through my second year at CATO and am getting my affairs in order to burst out into the actual industry (and hopefully land some kind of job).

First off, I may as well share my latest Demo Reel as of January 2013. It is very rudimentary at the moment so I hope to fix it up tenfold in the next few months while pouring as much new content into it as I am able.


That room at the beginning of the reel is the main attraction and what I look forward to spending a lot of time on for the next month or two, so hopefully it'll start to look glorious. I will be following along and sharing much more of my work in the future as I produce it, so for now it is just a sample of what I've been working on up to this point.

Thanks for your time.
Kyler Greer